Next atlas season will complete the 8 piece set of gear with the shield and weapon. Which leads to the question of what will happen next? Will we just restart the cycle of elite gear or will we see the introduction of “mythic” gear. I’ve heard various rumors about that mythic gear and while it’s not confirmed, I just wanted to share this idea I had. This is assuming the next set of gear will be mythic.
In my opinion, mythic gear isn’t a good idea. We’ve seen how much of a difference just elite makes on bases and dragons, imagine an additional 5-10% on top of that. Sure it might be nice for those who have the gear, as someone who maxed out this season it would benefit me, but the main issue I have with it is that it’ll ruin the already fragile balance in the game.
If everyone had the ability to level up this gear it might not be a big deal, but since the shard payout from beasts on higher teams is much much higher than most teams, it means the top players get another major advantage. Atlas has been a fairly balanced game mode in terms of activity being awarded. But with the increased shard costs for this “elite” gear, it has already been more difficult to level this gear to keep dragons/bases up with some of the higher up teams. Mythic gear I could imagine would be even worse.
On top of that, gear has made this game even less about skill. Top spenders now have a way to get items that exponentially increase their dragons potential. Smaller players don’t have access to the same beasts and shard payouts so it just impacts the balance. I definitely believe if you’re on a top team that you deserve to get better rewards that lower tier teams. And that if you’re a higher level you should have access to better items. HOWEVER I think that our current system of elite gear is a good enough balance between the spending base and F2P base. Isn’t too expensive to level but still is a challenge for those who don’t buy packs constantly. I don’t think adding mythic gear is going to go over well.
The issue of people wanting new gear that they haven’t gotten yet is definitely a problem. Most players don’t need two sets of elite gear for each element. So what would the top players gain from the cycle starting over? My suggestion for this would be to have elite gear remain as the prize, but each piece have an extra bonus of some sort to make it a little better than the previous elite.
For example, an elite ring could give the current 25% or whatever ATK bonus but also a rage generation that maxes out at 4% at level 10. Maybe starts at 1% and goes up a little each level. For the base gear you could have an added boost of let’s say construction time decrease. I guarantee plenty of players would go for that in a heartbeat.
These boosts wouldn’t necessarily make a dragon or base much stronger than it already is, but it possibly would be good enough for some higher tier players to still consider spending. Especially the construction boost, that is a huge help in saving speedups so players would probably go after it.
Just a thought or two. Again I know it’s not confirmed either way yet, but from my experience with PG. Better to start discussions before it’s released or else it’ll already be way too late.