I would love to hear how PG sees team quests. Originally I saw them as rewards for being active, maybe even an incentive to put in just a bit more effort than you were going to for a worthwhile gain. I quickly realized…no, dont be dumb.
They are essentially a death grip on any benefit that pretty much tests your level of pain tolerance in order to see what you are willing to lose in order to have a minimal gain, although realistically you end up net negative.
Assuming this was NOT the thought process, could someone please clue me into what they were intended to be so we can try and explain how they miss the mark. @PGCrisis we can start here.