The Harbinger Dragons have Descended!


#1

A new reign of Dragons are ready to rise.

From the ashen hills of the Fire Fields and the unforgiving heat in the Burning Sands. From the frigid peaks of the Stygian Glaze and verdant forests within the Glowing Cradle. Harbingers of change have been discovered in a new land, and stories of these beasts and their territories will soon be known to all Dragon Lords.

Behold, the Harbinger Dragons! Powerful defenders and destroyers that shape or have been shaped by their surrounding lands. The territories each of these drakes hail from have provided them with their unique strength. Master the elements to conquer these fearsome Dragons!



New Lands of Atlas

The Harbinger Dragons reside in the new lands of Atlas, a sprawling region in War Dragons with much to discover. Atlas will continue rolling out to all War Dragons players in 2018; for more information on Atlas, visit our latest blog post!



#2

MORTHIL
Stygian Beast

“A hulking beast of burden from the Stygian Glaze.”

Lore: Sometimes power comes from simply being larger than everything else. This is particularly true for the Stygian Glaze. Most steer clear of Morthil’s massive, lumbering form as he hunts for food and defends his territory. Though the foolish few who decide to challenge him will quickly meet their end from Morthil’s corrosive breath.

Class: Warrior

Rarity: Legendary

Element: Ice

Spells:

  • Frost Shield - Active, 1 Rage, Blue
    Spell creates 5 shards of ice in front of Dragon. While active, any projectile will be 100% absorbed by a shard, and damage from beam-based attacks is reduced by 50%. Spell has a duration of 4 seconds and a cooldown of 1.5 seconds.
    Learned at Level 1

  • Malefic Breath - Active, 1 Rage, White
    ​Empowers Dragon’s flamethrower attack for 3 seconds. Inflicts poisonous Gloom Clouds on targeted buildings. Gloom Clouds deal damage over time. 4 second duration and 4.5 second cooldown.
    Learned at Level 1

  • Ice Turret Resist - Passive
    ​Reduce damage taken from Ice Turrets by 70%.
    Learned at Level 10

  • Fire Flak Resist - Passive
    ​​Reduce damage taken from Fire Flak Towers by 70%.
    Learned at Level 13

To breed, use Girasol and Marianas


WYDRIAN
Dragon Engine

“Given life by the expert smiths of the Fire Fields.”

Lore: The humans of the Fire Fields have proven themselves the most talented metal-workers on Atlas, utilizing their unparalleled access to rare metals to forge machines of war. Their latest creation is Wydrian, a mechanical Dragon built to defend against the neighboring kingdoms’ Dragon attacks. Wydrian’s greatest strength lies in its specially-engineered shield, which can absorb Dragon Fire and convert it into health.

Class: Warrior

Rarity: Legendary

Element: Fire

Spells:

  • Bloodfury - Active, 1 Rage, Blue
    ​Dragon gains 3 rage and destroying a tower heals the Dragon for a percentage of the damage done. While the spell is active, Dragon’s rage generation is slowed by 90% for the duration of the spell. 4 second duration and 4 second cooldown.
    Learned at Level 1

  • Heat Shield - Active, 1 Rage, Blue
    Reduces incoming damage by 40% and Dragon instantly heals for 20% of its health.
    Learned at Level 1

  • Heated Breath - Active, 1 Rage, White
    Empowers Dragon’s flamethrower attack for 4 seconds. Flamethrower attack does 25% more damage
    Learned at Level 10

  • Fire Flak Resist - Passive
    Reduce damage taken from Fire Flak Tower by 70%.
    Learned at Level 13

To breed, use Mafic and Lumina.


ESTRIL
Elven Vanguard

“The Glowing Cradle birthed this protector of Elves.”

Lore: The Dragons and Elves of the Glowing Cradle have long lived in harmony, protecting each other and nurturing the land. Estril is a unique part of both worlds: flora and fauna. Able to bend the land to his will, Estril watches over his Elvish neighbors, ever vigilant against the advances of the outside world.

Class: Hunter

Rarity: Legendary

Element: Earth

Spells:

  • Earthquake - Active, 1 Rage, Red
    ​Large area of effect (AOE) spell that deals 7% of Dragon’s max HP and prevents the tower from attacking. 2 second duration and 5 second cooldown.
    Learned at Level 1

  • Cloak - Active, 1 Rage, Blue
    Conceals Dragon so that enemy towers cannot attack. Blue mage towers cancel this effect.
    Learned at Level 1

  • Consume - Active, 1 Rage, Blue
    Consume all remaining ammo to restore 10% health, increased proportionally by the amount of ammo consumed. Gain 100% increased ammo regeneration for 2.5 seconds.
    Learned at Level 10

  • Adaptive Resist - Active, 0 Rage, White
    ​Spell allows Dragon to cycle through Lightning, Dark Flak, and Fire Turret resist and change to one of those resists. Spell also gives 0.25 rage upon use. 2 second cooldown.
    Learned at Level 13

To breed, use Rhyo and Hedran.


SHEZARD
Guardian Viper


“Fearsome fanged patron of the Burning Sands.”

Lore: Not all in the Burning Sands were fortunate enough to settle on the banks of the Great Oasis. Many have had to make due out in the scorching desert. Their lives are made a little easier by Shezard, the Guardian Viper. Shezard patrols the desert, eliminating any threat to the villages that offer him sacrifice. The Guardian Viper strikes swiftly and surgically, never giving his mark the chance to fight back.

Class: Sorcerer

Rarity: Legendary

Element: Wind

Spells:

  • Seeker Shots - Active, 1 Rage, Red
    ​Shoots 10 homing shots at all targets in the area. Each projectile randomly chooses one of the available towers and deals 5% of Dragon’s Max HP in damage. 2 second duration.
    Learned at Level 1

  • Reverse Projectiles - Active, 2 Rage, Red
    Reflects incoming projectiles back onto the attackers. 3.5 second spell duration.
    Learned at Level 1

  • Spell Flux - Active, 2 Rage, White
    Explodes one tower then deals between 7% and 12% of Dragon’s Max HP in damage to surrounding towers. 1 second cooldown.
    Learned at Level 10

  • Dark Flak Resist - Passive
    Reduce damage taken from Dark Flak Towers by 70%.
    Learned at Level 13

To breed, use Girasol and Wraith.


DESTAR
Tundra Warlord

“Peerless veteran of the wars in the North. An avatar of conflict.”

Lore: Survival is never easy in the Stygian Glaze. Everything must be fought for: Shelter against the cold, food to warm the bones. Naturally, some denizens of the Glaze are more adept at survival than others. Destar is among the most successful. He can channel the cold itself into a protective barrier, shielding himself against all but the most powerful foes. Though he bears the scars from countless battles, none argue against Destar’s dominance of the frozen North.

Class: Warrior

Rarity: Mythic

Element: Ice

Spells:

  • Frost Shield - Active, 1 Rage, Blue
    ​ Spell creates 5 shards of ice in front of the Dragon. While active, any projectile will be 100% absorbed by a shard, and damage from beam-based attacks is reduced by 50%. Spell has a duration of 4 seconds and a cooldown of 1.5 seconds.
    Learned at Level 1

  • Spell Flux - Active, 2 Rage, White
    Explodes one tower then deals between 7% and 12% of Dragon’s Max HP in damage to surrounding towers. 1 second cooldown.
    Learned at Level 1

  • Bloodfury - Active, 1 Rage, Blue
    ​Dragon gives 3 rage and destroying a tower heals the Dragon for a percentage of the damage done. While the spell is active, Dragon’s rage generation is slowed by 90% for the duration of the spell. 4 second duration and 4 second cooldown.
    Learned at Level 10

  • Dark Flak Resist - Passive
    Reduce damage taken from Dark Flak Towers by 70%.
    Learned at Level 13

To breed, use Shezard and Wydrian.


New dragons coming?
This weeks event is...BREEDING! (February 14th)
Dragon Release Timings + Old Forums Spell Breakdowns
Summerflare (Summer Season) Stream Notes + Vanguard Tier + Temple Raid
#3

@Arelyna - can we have breeding pairs pretty please?


#4

Is that the latest update on Atlas rollouts, it’s probably 4 months old, atleast


#5

wow see u in 3 years …


#6

So these are only available in Atlas?


#7

I have to be honest only looks like the hunter will be worth anything (as usual).


#8

@Arelyna please tell me I am reading too much into this and actually being in a team that is already in Atlas isn’t necessary to breed them… right?


#9

I am working on getting answers for everyone now.


#10

Thank you!


#11

These Dragons are available to all players, not just those in Atlas! Their lore and backstory hail from Atlas, but they are not specific to Atlas players only.


#12

The breeding pairs are as follows:
Girasol + Marianas = Morthil
Girasol + Wraith = Shezard
Mafic + Lumina = Wydrian
Rhyo + Hedran = Estril
Shezard + Wydrian = Destar

(I will also update the post to include this)


#13

Exhale heard from here to Atlas I think… thanks!


#14

Ugh the hunter will be at the end of the list from the looks of the AA path :cry:


#15

Fragments per egg?


#16

Hopefully they stick to the legendary/mythic numbers in place


#17

Why do you always ask questions that will depress and frustrate you LOL.


#18

hallluuurrrrrrr Crisis! Just saying :wave:t2:

Sitting in game waiting for “new content available. Restart game” message!

Also, any backbreed for obsidian mythics? :eyes:


#19

Seeker Shots - Active, 1 Rage, Red
​Shoots 10 homing shots at all targets in the area. Each projectile randomly chooses one of the available towers and deals 5% of Dragon’s Max HP in damage. 2 second duration.
Learned at Level 1

Whaaaaat this is sick


#20

Adaptive Resist - Active, 0 Rage, White
​Spell allows Dragon to cycle through Lightning, Dark Flak, and Fire Turret resist and change to one of those resists. Spell also gives 0.25 rage upon use.
Learned at Level 13

Cooldown?