Let me start this with…
Pg, you’ve done a phenomenal job with Morak spells and design We all know you nailed this Invoker with new spells and a new POV(Point Of View) of flying invokers. Thanks again for fixing the bug from the last update so fast, I appreciate it
Mine and other players problem is that he can’t heal to keep him longer in the attack or long bases. Of course we understand that he has three ways to dodge spells but when you chained his spells together he becomes vulnerable for 1-11/2 seconds before he can use his spells again from cooldown.
Mine & other players from other teams came with a reasonable proposition a way he can heal, not by a big % but a reasonable understanding %.
When Morak uses his 4th(Invoker shot) with every building he destroys he gains 5%- 7% of Hp, so when he’s taking damage between his 1 to 1 1/2 second window were he can’t use any spells. He’ll be able to take a bit of damage and heal up a bit to sustain his attack for longer period of time then shorter.
- Yes, Make it we’re Morak gains 5%-7% of Hp per* tower he destroys with his Invoker(4th shot) shot.
- No, He’s fine, leave him be.