So the whole tower balancing is live now. We were essentially given tower stats when we upgraded that were incorrect as a cap was in place for some reason. So when they lifted the cap, the towers were too strong. So the great rebalancing fix? Make towers under level 50 even weaker than before. My level 45 fire turrets that still did the same damage at level 35 since they were capped lost 700k attack overnight. How is reducing the damage even more balancing? “We had a cap that reduced the damage your towers did. After thinking about it, we fixed it by having them do even less damage.”
I feel bad for people with towers under level 50 because they seriously got the shaft here.