I will go ahead and make a separate thread for this so it stays on topic. Originally the towers went 5 per level, +2 for the legendary and +3 for the mythic. Then, in early 2018…when towers were too weak because damage on certain towers were actually capped, despite the display number still going up to seem like they were increasing, 5 extra levels were introduced to fix this. This was from about level 42-60…so for 18 levels players got mislead into thinking what they were buying work, when in reality, it didnt. This also combined with runes increasing speed while in reality they too were capped by a stat called duration I believe, which also mean that even if they used runes, the actual towers would never increase in effectiveness.
So, my question to you, why are players being saddled with 10 towers per tieras a fix for a problem that was nonexistent and seemingly a bit unethical? One might even argue that everything spent from that time until now is tainted by that act still…and one would probably win that argument with argument with a large tech company that oversees the store in which this app is downloaded through.
In any case, feel free to please enlighten us as to why this is still in effect when it was a solution to a problem that you yourselves created?