The whole system is designed in a way that it’s confusing and costly… and I’m not certain why that is?
Sure we can say it’s a way to generate income from people who aren’t “careful” but as a business…
product A = cost A
You sell it to all customers for the same price.
You could give coupons or discounts which make sense.
However, this system doesn’t work like that.
It’s based on having to do extra math having hats & horns and gold + maybe rubies and the math changes with each “purchase”
800k gold = 800 troops as a baseline (no hats? Use 2 horns)
If you build 800 troops:
800k gold = 800 troops = 2 horns
If you build 801 troops:
800k gold = 801 troops = 3 horns!!!
So by going 1 over the limit you lose a horn and 399 troops (possibly)
Why would this even be allowed? The slider should stop or tick at the amounts of actual cost.
Why would you want to intentionally “short change”
Even the wording on the packs seems to be misleading!
90 horns for 360,000 farmers!!!
(really only means 4000 troops (possibly!)
Used to be able to buy:
11 instant summons for $99.99
Which is 11,000 troops.
So… all that said… does anyone else think this should be corrected from a consumer stand point?
Or is it just buyer beware and let the idiots figure it out while losing out?
Not trying to be negative just trying to sort this out…
Because it feels shady. Maybe, I’m missing something?