I was wondering should primarch power be linked to the number of troops on it?
The reason I ask is there already appears to be some correlation between the troops on a prim and the result of a battle. Hit guards with a fully loaded sieger and then again with 8k loaded and you’ll see a marginally different result.
There’s also an odd level of inconsistency about the effect of troop loads in the game. Load minimal troops on a trapper and your trap duration is shorter/non existent.
However I believe even a 1 troop sieger provides the full debuff effect on a fort and I don’t think they have any affect on the taunter cooldown.
Now personally id like to see a change where primarchs stats are split into a base part and a troop dependent part. Where for example half the power would be the base power and the other half increases with the troop load and caps out at half the capacity. So a 37.5k maxed silver 1 sieger would have the maximum power.
The reasoning for doing this is it might encourage more use of loaded primarchs whereas now there’s is only really downside to doing that.
Thoughts and comments very welcome.