I’m sure you know, but the only thing E2P players can grind is egg tokens and it’s still pretty slow/grueling. Bronze chests are shit, don’t bring them up.
Do you think it would be a good idea for PG to add content that allows players to grind for (almost) every resource/consumable? If people could use their time to make meaningful progress, I think they’d be able to actually compete.
As it stands, E2P players can’t use their time as currency to acquire similar things that spenders can.
It’s always been my philosophy in games that spending should be supplementary to playing the game, or used as a means to save time if you can only play a little. In this game, spending is playing the game. And you have to spend A LOT. I genuinely don’t know why people spend to get 40 level 75s in a day, but whatever.
If I could spend 5-6 hours a day grinding in a “resource dungeon” for free, and make similar progress to someone who spends and plays for about an hour, would there be outrage? Would spenders claim their money is being devalued and should be worth more than my time?
You’re over level 500 last I heard. I’m 150. If I got into low/mid 300s in 3-6 months from now by playing the game a lot, playing smart, being efficient and actually using my brain to learn the game, would you be upset? Keep in mind that the same method of gaining supplies would also be available to you and low 300 will be N-2 in 3 months. Mid 300 probably won’t be enough to be competitive in 3-6 months, either.