Hmmm… how to encourage teams to risk taking more castles…
Owning castles should be rewarding, limiting beasts to castles that you own is imo how things should have been. If you want it, you should have to go and get it. No doubt these changes were inspired by teams owing level 5 lands and who, after they put the efforts and resources to getting them and holding them, found that anyone could come and profit from what they had earned every other week when the pvp shield went up. This was not right.
Part of encouraging teams to be adventurous and seek new lands is to increase their value. Beasts accomplish that. I do think that players should be able to hit beasts in their T5A lands. Part of the strategy for developing as an alliance is to determine what castles both reward the team and best fit into the alliance needs for shard types.
All shard types should be available to all teams… and they are, you can get them in the nz. Personally the risk/ reward for nml is not worth it.
I do however miss the easy access that was available with poachers, but stepping back and really looking at it, I’m not sure it should have ever been that easy.