Now that Pg is trying to balance multiple aspects of the game, is it possible to take a look at how wars are fought. I personally am under level 100, and played in mostly gold and now platinum teams so i can not speak for the higher teams but in most of the wars down here, there are a few “bigs” on each team that run the wars. Example, my team has 3 lvl 200 players, then a few 100s and then about 40 players between lvl 40-80. We war a team that has 49 players lvl 40-80 but then their 1 leader is lvl 300+. This one guy follows almost every war hit, and they end up winning the war. I think this is incredible out of balance. Its a team war, not an individual thing. My base can defend people maybe 10-15 levels above my own lvl, then a lvl 300 backs them and cleans my base with no problem at all and no skill required that someone my level would need to move around my base.
A possible change - limit the amount of attacks/flames one person can get from a war. Lets say limit it to 20 flames. So that (the lvl 300 im mentioned earlier) can do his/her attack, then do backup for a max of 3 more runs. Then after that they are maxed in the war and can not get anymore flames. Any idea along these lines would deffinitly bring a lot more balance and strategy back into wars because right now it seems to come down to the 1-2 “top” players on each team that control the outcome of wars, not the other 48 teammates. Feel free to add below your comments or ideas