What is your in-game goal for the Winter season? ☃️


#1

I’ll be mostly hiberating …

  1. get low hanging fruit from events
  2. get obsidians
  3. do not grow past 199

#2

You’ll need to hit 226 if you want to evolve your divines into obsidian…

As for my goals? I’m not sure… haven’t made any yet :woman_shrugging:


#3

300 and hatch harbs. I really want lokan :drooling_face:


#4

Play less or reach obsidian. I haven’t committed yet.

Not getting angry every time I look at the app would be nice too. :slight_smile:


#5

My divines are happy being emerald :slight_smile:

Look, I got Tarand back on the roster. He’s a reindeer now :rofl::rofl::rofl:


#6

It used to be “hit 300”.

Now, it’s looking like “delete the app”.


#7

Breeding progression, I will not focus on the season itself.


#8

I wish we could use those horns on higher tier dragons
I’ll love to put them on Jotun


#9

A) not quit the game
B) hopefully,get some nice portrait
C) get runes for hunters from lines.
D) Get Itzani
That’s all so far


#10

Sounds like its going to be a quiet season for most …


#11
  1. Get a mythci for the first time
  2. Get a nice portrait
  3. Hopefully get lucky to do step one
  4. And get a nice hunter or sorcerer

#12

Play less, expect nothing. Maybe some casual more intensive days


#13

Mine:

  1. Don’t get bullied by evil Eastern European girls

Probably won’t work :neutral_face:


#14

My goal is to not quit the game. Hoping for some cooperation from PG.


#15

To make it through the season sane. Whether that involves deleting the app or not remains to be seen…


#16
  • Breeding ↠ get Icicle
  • Base ↠ decent possum base :eyes:
  • RL ↠ :shushing_face:  

#17

My goal is to just have fun in the game doing whatever I want, whenever I want without always trying to adhere to PG’s ever-increasing demands to stay competitive in the game.


#18

So basically you want to be a lone wolf? :joy:


#19

Precisely. :grin:


#20

1: Spend more time with family instead of on the game
2: Reach level 340
3: Breed Itzani :slight_smile: