So I was thinking…while clicking around my base I noticed the lovely shrine sitting at level one. Now I know people have suggested increasing the power of the dragon based on level…but perhaps that is too easy.
My idea is to implement a way to level the shrine by your individual performance when defending bases. Once you increase the level, your water dragon gets increased damage. Maybe once you reach a sapphire level or garnet level his spells turn from red to white. Once you’ve met the defensive requirements to level (ie defensive items used, hp healed, number of defenses, number of dragons downed, etc…probably something similar to what is used to calculate MVP during war with defense) it is like the den and takes 3 seconds to complete so it doesn’t hold up a builder. Xp would be similar to Home base buildings.
So what does everyone think? I’m not good with details or anything too specific but I’m sure PG could handle figuring most of that out by having the general guidelines.