I’m genuinely curious about this, and I imagine at this point that some of the answers might actually help in some way. What would make you open up your in-game store and follow through with a purchase? Specifically…
- What is your incentive to spend currently? (None is an option)
- What changes would make you more inclined to spend or spend more than you do now?
Personally, If PG pulled a Soulja Boy (think ringtones/micropurchases a la 2004) and started selling new portraits specifically made for this purpose, like say $5 for new portraits and $10 for any limited-time portraits like this IWD portrait pack. I think they could make a bunch of money off of vanity items like that.
Bring back Dragon armor and charge $10 per set of armor, interchangable by dragon class, like Warriors can use this set but a Sorcerer couldn’t & vice versa. They could cost a small amount of rubies like rider gear to remove the set as to continue to use on your favorite dragons as those favorites change. $20 Limited-Time Festive armor packs would sell like hot cakes.
Sell us base skins instead of changing them for everyone. Give us permanent, interchangable options that we can purchase, based on the regions explored though dragon lore and seasons. $10-$20 a pop.
Season packs with extra season-specific, limited time armors, portraits, and base skins would be another welcome money grab.
As far as gameplay driven spending, I need PG to give me more of an incentive to spend. In my case, I need to see balance changes in regard to a large reduction of the pay/skill-time gap. It needs to still be worth it to whales who are already spending to continue doing so, just like it needs to be worth it to me or any other average citizen to break a little bread here and there more often because I know my spending will supplement my activity. Knowing that it’s not a significant game changer would actually be fine and more worth it to me, knowing that it’s just helping me achieve something I could have done on my own with more time played in a reasonable amount of time. At this stage of the game, there would be nothing wrong with more players having a competitive edge and I think would shift focus to buying Atlas packs for higher tier players while giving incentive to new players to spend on the traditional packs.
Personally I think PG just can’t see that a lot of us desire to spend money on this game, but don’t because of how much is needed to bridge an impossible gap or lack ways to spend money on this game that directly relates to the fun and personalized side of things. They could get a lot money from everybody or continue to dig in the biggest pockets until those people decide they’ve had enough. But that’s just my opinion based on Publisher stock charts
What about you?