However, @PGCrisis @PGEggToken
From a short term business aspect I can see why PG released Atlas to the top teams initially as they are likely to buy packs and push some aspects of the system to the max to get troops, level riders and upgrade armor, etc. Very competitive teams with many players sporting deep wallets is great for that revenue stream.
However, I am curious how PG plans to manage the lesser players entering atlas? Granted, if this thread is moved to the Atlas section those that are and will be hindered by this cannot speak…
The largest players on the most competitive teams, many with deep wallets, have been given the opportunity to get a great head start on everyone else regardless of how long they have played this game. Essentially PG has chosen to further separate these players from newer or those just not quite as competitive by granting them a head start to grow stronger.
What do you plan to do for that level 250 just not entering Atlas to make help him catch up to the level 250 who has been in Atlas for months? If nothing substantial how do you plan to justify the disparity you have created?
Edit: this is not about a platinum team fighting a diamond team. That would be a silly argument. Parts of Atlas affect the original aspect of the game. There are players talking about upgrading Legendary Armor while others only have access to the season event riders. Clearly dragons with riders equipped with legendary armor will make a base or dragon much stronger even outside of Atlas.